collada.scene.CameraNode

class collada.scene.CameraNode(camera, xmlnode=None)

Bases: collada.scene.SceneNode

Represents a camera being instantiated in a scene, as defined in the collada <instance_camera> tag.

__init__(camera, xmlnode=None)

Create a camera instance

Parameters:
  • camera (collada.camera.Camera) – The camera being instantiated
  • xmlnode – When loaded, the xmlnode it comes from

Methods

__init__(camera[, xmlnode]) Create a camera instance
load(collada, node) Load and return a class instance from an XML node.
objects(tipo[, matrix]) Yields a collada.camera.BoundCamera if tipo=='camera'
save() Saves the camera node back to xmlnode
camera = None

An object of type collada.camera.Camera representing the instantiated camera

xmlnode = None

ElementTree representation of the camera node.

objects(tipo, matrix=None)

Yields a collada.camera.BoundCamera if tipo=='camera'

static load(collada, node)

Load and return a class instance from an XML node.

Inspect the data inside node, which must match this class tag and create an instance out of it.

Parameters:
  • collada (collada.Collada) – The collada file object where this object lives
  • localscope (dict) – If there is a local scope where we should look for local ids (sid) this is the dictionary. Otherwise empty dict ({})
  • node – An Element from python’s ElementTree API
save()

Saves the camera node back to xmlnode